🧏♀️ The captor wants to get the most benefits from the prisoners, they need to take care of and interact with the prisoners. If the captor pays attention, each prisoner will 𝙖𝙣𝙞𝙢𝙖𝙩𝙚 a number of different states and is displayed in the horizontal bar with the accompanying icon.
When the prisoner feels happy 😁, the prisoner’s status bar turns GREEN, the prisoner’s head will not have any icons, the prisoner will obediently dig gold for the user.
When the status bar turns RED, next to the hamburger🍔 icon , it means the prisoner is hungry. The captor must quickly feed the prisoner by tapping on the hamburger icon. After being eaten, the status bar will be filled, the prisoner returns to a happy state.
If the prisoner’s head appears cursing 🤬 or angry 😡 icon, the prisoner is cursing or disgruntled with the player. This time, the captor will see the status bar decrease and turn DARK YELLOW. Just like how to feed prisoners, the captor must quickly solve the problem by tapping on the icon to beat, deter the prisoner to continuing to work.
💁♂️Interacting with prisoners will help the captor hold prisoners longer, avoid prisoner escapes, and create more resources for the captor.
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